FURI | Spring 2022
Simulating Scarcity in Virtual Reality
In this research project, the researcher aims to assess the viability of virtual reality (VR) as a means of creating poverty simulations so as to allow later efforts to take advantage of the benefits the medium brings over traditional physical simulations. To this end, the researcher is constructing and testing a minimum viable product (MVP) poverty simulation and iterating on the design while noting the successes and failures along the way, using feedback from testers after the construction of the initial MVP is complete to further understand what is ideal.
Hometown: Peoria, Arizona, United States
Graduation date: Spring 2025